Lesson 13

Figuras y juegos

Lesson Purpose

The purpose of this lesson is for students to consider how geometric attributes, perimeter, and area are used when designing a playground.

Lesson Narrative

In previous lessons, students learned how to identify different types of quadrilaterals, find the perimeter of different shapes, and draw shapes with the same area and different perimeters or the same perimeter and different areas. In this lesson, students put all of this together to design a small park with specific features, then describe the area and perimeter of features of the park. Students also solve area and perimeter problems that involve the features of a park.
  • Action and Expression
  • MLR8

Learning Goals

Teacher Facing

  • Apply geometric understanding to solve problems about parks.

Student Facing

  • Diseñemos un parque.

Required Materials

Materials to Copy

  • Square Dot Paper Standard

Required Preparation

CCSS Standards

Addressing

Lesson Timeline

Warm-up 10 min
Activity 1 20 min
Activity 2 15 min
Lesson Synthesis 10 min
Cool-down 5 min

Teacher Reflection Questions

What methods are students most often using to find perimeter and area? What methods do you want students to practice using more frequently?

Suggested Centers

  • Can You Draw It? (1–5), Stage 4: Area and Perimeter (Addressing)
  • Compare (1–5), Stage 4: Divide within 100 (Supporting)
  • How Close? (1–5), Stage 5: Multiply to 100 (Supporting)

Print Formatted Materials

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Student Task Statements pdf docx
Lesson Cover Page pdf docx
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Teacher Presentation Materials pdf docx
Blackline Masters zip